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Uses

A somewhat comprehensive list of tools, apps, hardware, and more that I use on a daily basis to design and code things. And yeah, that is a Johnny Mnemonic GIF in the background.

Design

  • Figma is my primary tool for UI design these days. Made the switch from Sketch in 2020 and haven’t looked back. I’ve also created
  • Any motion graphics I create are created in Adobe After Effects. So far I haven’t found a non-Adobe product that’s as good. If anyone has suggestions please message me.
  • For any 3D models I use Blender. Since 2.8 it’s become way simpler to use and in a lot of ways better than expensive paid tools like 3DS Max or Maya.

Development

  • I use Visual Studio Code as my text editor, with the Atom One Dark theme and Operator Mono as my typeface of choice.
  • Firefox is my main browser for both development and general use.
  • React is my front end Javascript library of choice. The component-centric mental model is the first thing that truly made sense to me as a designer.
  • For 3D effects and image shaders I use three.js. It has a bit of a learning curve but you can do some really powerful stuff with it.
  • For CSS I’ve used a myriad pre-processors and css-in-js solutions like styled-components, but these days I’m using vanilla CSS with PostCSS and TailwindCSS to get upcoming CSS features today.
  • For Javascript animations I use Framer Motion, it’s a great way to add spring animations to React and three.js.
  • For building and testing UI components in isolation I use Storybook.

Hardware

CPUAMD Ryzen 5 2500U
GPUAMD Radeon RX 560
Memory8GB DDR4
Monitor15 6 Full HD (1920 x 1080) widescreen LED-backlit IPS display
Keyboard Iron-red backlit keyboard
MousePortronics 2.4G Wireless Mouse
LaptopAcer Nitro 5 Gaming Laptop
HeadphonesSony 3D Pulse Headsets
MicrophoneSony Headsets Microphone